This video is looking at the first scenerio in the games campaign which acts as a bit of a t. And your only accessory is a strategic map, on which you can place tokens and notes. In today's video we take a look at an new game, Radio Commander. ![]() We don't have resources to do another editor, on the other hand I'm not sure whether we can fix this one. In Radio Commander situation reports are given to you in form of dramatic radio statements sent by troops fighting on the ground. There is a manual for the editor but it does not explain more complicated features. Recently we've tested it and it turned out that you can create and publish missions with the use of it, but the whole process is extremely unintuitive and a bit buggy. You will be carrying a heavy burden as your. On your watch, start a manual gaming activity (Recording a Manual. It was done entirely by other devs as an outsource job. In Radio Commander you are playing as an American military commander serving in US Army during the Vietnam War. On your computer, start a supported game to automatically start the gaming activity. It is probably the only part of the game I haven't develop myself. The editor is working but it is far from being a good tool. Radio Commander 1.051 is up editor coordinates fix mac update (big one - all the recent changes for windows included) 2:02pm (BuildID 4449143 around 20mb for Windows) Radio Commander 1.05 is up numerous fixes to the editor functionalities editor manual available (from the workshop website and from the game) few quick. Hello, I am a producer in Game Operators, and I plead you guys nicely - what do you think about Radio Commander We tag it'experimental' not without a reason - we wanted to create an immersive strategy where the main source of information is sound. ![]() Could one of your team members create a test mission with simple features and publish it to steam so we (I) can download and open it to study how it is put together and better understand the editor? That shouldn’t take but about 20-30 minutes? Thanks for all of your hard work. Originally posted by CrusaderKiller:Jacob, is the editor working correctly? That’s already a feature implemented but no one really understands how to use it.
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